Kuroko Project
chilling and grilling

Archive for the 'svg' Category

frustration

Tuesday, January 30th, 2007

One of the ideas that hasn’t left my head in the past few months is the concept of a generic Super Robot Wars engine. That is, a tactical RPG coating with a beautifully-animated chewy center. Much of SRW’s appeal to me(outside of big smashy robots) are the attack animations, which are 2D cel- and vector-animation [...]